Visuals
The visuals window is used to control elements of the world. These will affect the final render, so make sure you have these set up correctly.
GUI
Chat
- Toggles the chat visibility in the lower left corner of the screen.
Boss Bar
- Toggles the boss bar which is shown for the Ender Dragon or Wither.
Title Text
- Toggles the visibility of text that appears over the screen. This is normally used on servers to present information to the player.
Scoreboard
- Toggles the scoreboard shown on the right side of the screen.
Action Bar
- Toggles the visibility of text which appears above the Hotbar.
World
Render Blocks
- Toggles the visibility of all blocks in the replay.
Render Entities
- Toggles the visibility of all entities, excluding players.
Render Players
- Toggles the visibility of all players.
Render Particles
- Toggles the visibility of all particles
Render Sky
- Changes the sky colour to a solid green, useful for green screens.
Render Nametags
- Toggles the visibility of all Nametags
Overrides
Override Fog
- When enabled, the fog start and end distance can be modified using the two sliders.
Override FOV
- When enabled, FOV can be directly modified using the 'FOV' slider.
Override Time
- When enabled, game time can be adjusted using the 'Time' slider which is measured in ticks.
Camera Shake
- When enabled, a camera shake effect can be applied. Refer to the Camera Shake Element for usage instructions.
Camera Roll
- When enabled, the camera rotation can be modified and keyframed using the Camera Element.
Other
Rule of Thirds Guide
- When enabled, a rule of thirds guide will appear in the form of 4 lines separating the screen into thirds across both axes, leading to nine equally sized sections.
Center Guide
- When enabled, 2 lines will appear which will form a crosshair, defining the centre of the screen.
Camera Path
- Toggles the visibility of the camera path and keyframes in the replay.
Sizing
- This drop-down has 4 options:
- Keep Aspect Ratio - Sets the aspect ratio to the current window dimensions.
- Change Aspect Ratio - Enables a separate drop-down for common aspect ratios.
- Fill - Fills the remaining space in the area between both windows.
- Underlay - Lowers the opacity of the windows and underlays the game.